var textS = 20; textFont(createFont("Tahoma"), textS); frameRate(60); fill(62, 58, 176); // fill(189, 134, 134); var draw = function() { background(255, 252, 255); for(var y = 0; y <= 400 + textS; y += textS) { for(var x = 0; x < 400; x += textS*3) { var n = noise((x - y + frameCount*20) * 0.003); // some cool characters: 178 ▓; 177 ▒; 176 ░; 215 ╫; 219 █. if(n < 0.5) { text("", x, y); } else { text("( ͡° ͜ʖ ͡°)", x, y); } } } };